The Spireal Project
November 17th, 2008Spireal is a joint effort by a group of programmers and gamers to create a unique online world based around the idea of the original MUDs & Roguelike games.
Pronounciation: ’spire-al’
Noun: A flat disc world carried through space by an elephant. Name derived from a giant spire rising from the central point of the world.
In short MUDs are large communities of people who meet together in a text-driven virtual world and tend to like to roleplay and imagine fantasy worlds. Roguelikes are tiny computer games with graphics driven by tiled sprites (text or graphics) which use randomly generated dungeons to create infinitely repayable games. Both genres focus on gameplay over graphics.
The aim of Spireal is to attempt to create a game that combines best of both worlds while at the same time using 24-bit 2D tile graphics and some technical wizardry to give the old-school 2D graphics a beautiful retro-artsy look.
Our goals include:
- Graphically: A “retro” artsy look that mimics old 2D tile games but adds 24-bit color for lighting effects etc.
- Playability: Easy to get into, impossible to master, infinitely replayable.
- Enjoyability: Playing is fun (never a chore) and rewards the user with rewards unique to them.
- Community: Players constantly interact with each other and game rewards group effort.
- Competition: Either through the creative aspect, group interaction or through Player vs Player aspect.
Spireal’s source code is open source, and released under the Gnu Public License, Version 3. Spireal’s source code repository & Wiki is housed by Google Code, and our Forum is accessible to all registered users.